Training notebook · Study plans
Build a weekly chess training plan from your own games
A weekly chess plan with playing, review and targeted practice, plus a simple method for changing the workload when life gets busy.
Give the week an anchor game
Start with one complete game at a time control that lets you make considered decisions. That game supplies questions for the rest of the week. Without a practical anchor, it is easy to fill seven days with unrelated puzzles and videos while never checking which skills actually fail in your play.
Schedule the game first because it usually needs the largest uninterrupted window. Put a short review close enough afterwards that you remember your thinking. If your week contains no suitable playing window, analyse an earlier game instead of squeezing a rushed game into a study slot and calling it deliberate practice.
Assign different jobs to different days
A workable five-session example is: game, personal review, tactical follow-up, endgame or strategic follow-up, then retest. Leave the other days flexible. The point is the sequence, not a requirement to study on consecutive days. Each session should create material for the next rather than begin from a blank search box.
After the review, choose just one recurring problem. If you lost a rook to a fork, practise recognising overloaded defenders and knight threats. If you reached a winning king-and-pawn ending and drew, reconstruct that ending. Avoid assigning an opening lesson simply because opening content is easier to find than your actual problem.
Use a small weekly scorecard
Record games reviewed, positions explained without help, and the error you are watching for. These are process measures, not substitutes for playing strength. Their purpose is to show whether the planned work happened and whether you understood it. A high puzzle count is less informative if every wrong answer was skipped.
Add one concrete transfer check. In the next game, did you look for the opponent’s forcing reply before committing? Note a position where the check helped or where you forgot it. This connects training with play without requiring a rating increase in every reporting period.
Keep an emergency version of the plan
When time disappears, preserve one reviewed decision rather than abandoning the whole week. A ten-minute revisit to a difficult position keeps the learning thread intact. Do not create a backlog of unplayed games or hundreds of owed puzzles. The next available session should have a manageable starting point.
At the end of four weeks, compare your error notes and change one element. More tactical work is sensible if simple threats still dominate; a complete-game study may help if you reach safe middlegames but cannot choose a plan. Keep successful elements stable long enough to judge them. A weekly plan is a repeatable feedback system, not an obligation to train all skills equally or a guarantee of a particular rating.
Put the practice into a routine
Where Brass Pawn fits
Brass Pawn can fill the computer-play, tactics, endgame and game-replay portions of a weekly plan. Keep your schedule externally if needed; the app is not a human coach assigning weekly homework.